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Simple Tech Production LayoutsEdit

These layouts produce only a single type of goods.

Algae FarmEdit

Algae Farm

Algae

Aquafarm Chain 4 Algae Farms, 2 Marine Current Power Plants

Bounding Box = 18x18 = 324 Tiles


Minimum Area = 276 Tiles


Space Efficiency = 85%


Produces 38 excess power.

Coffee PlantationEdit

Coffee Plantation

Caffeine

Layout Coffee 2 Coffee Plantations

Bounding Box = 20x12 = 240 Tiles


Minimum Area = 210 Tiles


Space Efficiency = 88%

Coffee Plantation

Caffeine

Coffee Chain 4 Coffee Plantations

Bounding Box = 24x20 = 480 Tiles


Minimum Area = 420 Tiles


Space Efficiency = 88%

Coffee Plantation

Caffeine

CoffeeLayout
6 Coffee Plantations

Bounding Box = 29x25 = 725 Tiles


Minimum Area = 661 Tiles


Space Efficiency = 91%


Requires level 3 depot

Coffee Plantation

Caffeine

7coffee-1rice
No Title

Space Efficency

97% (7 coffee + 1 rice)

Minimum Area (Tiles)

(840)

Utilized Area (Tiles)

24x36 (864)

Additional Information

Requires Lv 3 Depot

The rice could be replaced with a coffee with only 5/6 fields.

However, if left unchanged, it goes well in conjunction with 7 rice + 1 coffee layout.

Coffee Plantation

Caffeine

Coffee12-2013-9-29-a

12 Coffee Plantations


Bounding Box = 24x56 = 1344 Tiles

Minimum Area = 1260 Tiles

Space Efficiency = 93.8 %


Requires level 3 depot

Sugar Beet PlantationEdit

Sugar Beets Plantation

Sugar

Layout Sugar Beets 2 Sugar beets plantations

Bounding Box = 18x12 = 216 Tiles


Minimum Area = 192 Tiles


Space Efficiency = 89%

Sugar Beets Plantation

Sugar

Sugar Chain 4 Sugar beets plantations

Bounding Box = 24x18 = 432 Tiles


Minimum Area = 384 Tiles


Space Efficiency = 89%

Sugar Beets Plantation

Sugar

Sugars04-2013-12-11-a
4 Sugar Beet Plantations

Bounding Box = 20x21 = 420 Tiles

Minimum Area = 384 Tiles

Space Efficiency = 91.4 %

Sugar Beets Plantation

Sugar

Ghoulie beats 1 4 Sugar Beet Plantations

Bounding Box = 22x22 = 484 Tiles


Minimum Area = 384 Tiles


Space Efficiency = 79%

Sugar Beets Plantation

Sugar

Lvl3 8x sugar
Sugars08-2013-9-29
8 Sugar Beet Plantations (Symmetrical / With road to north)

Bounding Box = 22x36 = 792 Tiles


Minimum Area = 768 Tiles


Space Efficiency = 97%


Requires level 3 depot

DiamondsEdit

Diamonds

Diamonds

Layout Diamondharvestingstation 4 Diamond Farms, 6 Marine Current Power Plants

Bounding Box = 18x26 = 468 Tiles


Minimum Area = 424 Tiles


Space Efficiency = 91


Produces 110 excess power.

Diamonds

Diamonds

Plot 10 5 1 b
Plot 10 5 2 b

4 Diamond Farms


Bounding Box = 20x21 = 420 Tiles


Minimum Area = 352 Tiles


Space Efficiency = 83.8 %



6 Diamond Farms, 2 Marine Current Power Plants


Bounding Box = 24x26 = 624Tiles


Minimum Area = 552 Tiles


Space Efficiency = 88.4 %


you may remove 2 Power Plants to fit to terrains.

Coral BreederEdit

Coral Breeder


Coral Icon
Coral layout

DEEP OCEAN


Small Compact Coral Breeder Layout utilizing Underwater Receiving Dock


4 Coral Breeders with 2 Marine Current Power Plants


Total Upkeep Cost: 300 credits, produces 29 excess power


Bounding area: 15x14 tiles = 210


Space Efficiency = 91,5%


Requires Underwater Receiving Dock

Coral Breeder
Coral Icon
Coral layout 2
-4 Coral Breeders and 2 Marine Current Power Plants

-Bounding area: 17x14 tiles (238)

-Space Efficiency = 84,9%

Total cost: 2680 Credits, 24 Building Modules, 16 Tools, 4 Carbons

-Upkeep cost: 280 balance, produces 31 bonus power

Gene Farming LaboratoryEdit

Gene Farming Laboratory


Gen Farming Laboratory icon
Enzyme

DEEP OCEAN


Big Enzyme producing layout utilizing Underwater Receiving Docks


12 Gene Farming Labs, 9 Marine Current Power Plants, 3 Receiving Docks


Firstly, there's no need for it to be this big, this is the minimal space efficient layout since the 2x6 farm tiles are hard to effectively layout. That being said, this is consisted of 3 mini layouts you may wish to implement on different spaces, if you don't have enough space to do the big one.


The main problem of the layout is that two Gene Farms have to expand the area of tiles by two rows to work @100%.


Mini Layout


Total Upkeep Cost: 300 credits, produces 58 excess power


Bounding Area: 18x14 tiles = 252


Space Efficiency = 90,48%


Big Layout


Total Upkeep Cost: 900 credits, produces 174 excess power


Bounding Area: 18x40 tiles = 720


Space Efficiency = 95%

Requires Underwater Receiving Dock

Gene Block
Gen Farming Laboratory icon
Geneblock
Geneblock4

Cheap, small Gene Block. Can be fitted together as shown. 4 Laboratories and 1 Receiving Dock per block.

Minimum (Laboratories + Bacteria Cultures) = 180

Utilized(Minimum + docks + roads + lost tiles) = 198

Percentage: ~91%

4 layouts are shown together optimally.

Requires:

  • Underwater Receiving Dock
  • External Power supply

Sponge FarmEdit

Sponge Farm
Sponges Icon
Sponge-05-2013-9-30-a

5 Sponge Farms


Bounding Box: 18 x 19 = 342 Tiles

Minimum Area: 285 Tiles

Space efficiency = 83.3 %

Sponge Farm
Sponges Icon
Sponge-06-2013-9-30-a

6 Sponge Farms


Bounding Box: 21 x 19 = 399 Tiles

Minimum Area: 342 Tiles

Space efficiency = 85.7 %

Sponge Farm


Sponges Icon
Sponges

DEEP OCEAN

4 Sponge Farms


Bounding Box: 19 x 14 = 266

Fields + Farms: 3 x 4 x 4 x 4 + 3 x 3 x 4 = 228

228 / 266 = 0.847...

Space efficiency = 84.7%

(question mark = sponge farm)

Requires Underwater Receiving Dock

Complex Tech Production Chain LayoutsEdit

These layouts produce final good through more complex chains.

Functional DrinksEdit

Functional Drinks

Functional drinks

TECH Edrinks 2 2 Sugar Beet Farms, 2 Coffee Plantations, 2 Functional Drink Factories

Bounding Box = 24x19 = 456 Tiles Minimum Area = 420 Tiles

Space Efficiency = 92.1%

NOTE: Sugar Beet Farm on the right is missing one farm and will not output at 100% at netural eco balance.

However, to compensate for this, you could place the missing farm in-place of the rightmost functional drink factory and find an offsite location to place the 2nd drink factory.

Functional Drinks

Functional drinks

Functional Drinks Chain 2 Sugar Beet Farms, 2 Coffee Plantations, 2 Functional Drink Factories

Bounding Box = 24x20 = 480 Tiles


Minimum Area = 432 Tiles


Space Efficiency = 90%

Functional Drinks

Functional drinks

Tech drink eco 2 Sugar Beet Farms, 2 Coffee Plantations, 2 (+1) Functional Drink Factories.

3 Functional Drink Factories at 100% with other at 150%. The third factory can be added as the Eco balance increases.


Bounding Box = 24x21 = 504 Tiles


Minimum Area = 432/447 Tiles


Space Efficiency = 86%/89%

Functional Drinks

Functional drinks

Functional Drinks 32x30 4 Sugar Beet Farms, 4 Coffee Plantations, 4 Functional Drink Factories.


Bounding Box = 32x30 = 960 Tiles

Minimum Area = 864 Tiles

Space Efficiency = 90%

Functional FoodEdit

Functional Food

Functional food

Snurre86 - Functional Drinks 2a 4 Aquafarms, 4 Functional Food Factories

Bounding Box = 18x18 = 324 Tiles


Minimum Area = 300 Tiles


Space Efficiency = 92%


Requires Underwater Receiving Dock

Functional Food

Functional food

Snurre86 - Functional Food 3a 4 Aquafarms, 4 Functional Food Factories, 2 Marine Current Power Plants

Bounding Box = 19x18 = 342 Tiles

Minimum Area = 324 Tiles

Space Efficiency = 94%

Produces 14 excess power.

Requires Underwater Receiving Dock

Functional Food

Functional food

Algae-6-2013-7-24 6 Aquafarms, 6 Functional Food Factories

Bounding Box = 27x18 = 486 Tiles

Minimum Area = 450 Tiles

Space Efficiency = 92.6 %

Requires Underwater Receiving Dock

Functional Food

Functional food

Layout AquafarmFunctionalfoods 2 Aquafarms, 2 Functional Food Factories, 2 Marine Current Power Plants

Bounding Box = 12x18 = 216 Tiles


Minimum Area = 174 Tiles


Space Efficiency = 81%


Produces 32 excess power.

Functional Food

Functional food

Functional food layoutAlgae-4-2013-2-3-a-2 4 Aquafarms, 4 Functional Food Factories

Bounding Box = 20x18 = 360 Tiles


Minimum Area = 300 Tiles


Space Efficiency = 83%

Functional Food

Functional food

Algae06-2013-10-24-a
Algae-6-2013-3-30

6 Aquafarms, 6 Functional Food Factories

( With road to outside or Closed )

Bounding Box = 21x24 = 504 Tiles

Minimum Area = 450 Tiles

Space Efficiency = 86.9 % to 89.2 %


In underwater, Road to outside is valuable.

Functional Food

Functional food

Ghoulie functional food 4 Aquafarms, 4 Functional Food Factories

Bounding Box = 21x18 = 378 Tiles


Minimum Area = 300 Tiles


Space Efficiency = 79%

Functional Food

Functional food

Ghoulie functional food 2 4 Aquafarms, 4 Functional Food Factories, 1 Marine Current Power Plant

Bounding Box = 18x21 = 378 Tiles


Minimum Area = 312 Tiles


Space Efficiency = 83%


Requires 13 additional energy beyond what is supplied by the power plant.

Functional Food

Functional food

Ghoulie functional food 3 4 Aquafarms, 4 Functional Food Factories, 2 Marine Current Power Plants

Bounding Box = 18x22 = 396 Tiles


Minimum Area = 324 Tiles


Space Efficiency = 82%


Produces 12 excess energy

Carbon/FuelEdit

Carbon / Fuel (Tycoons)

Carbon or Icon 27 48

Carbon / Fuel Factories

CarbonFactories


Carbon / Fuel Factories Expanded


CarbonFactoriesEx

Carbon / Fuel Factories


Buildings: 6 Oil Drillers, 2 Carbon / Fuel Factory, 2 Oil Refineries


Bounding Box = 20x10 = 200 Tiles


Minimum Area = 172 Tiles


Space Efficiency = 86%




Carbon / Fuel Factories Expanded


Buildings: 12 Oil Drillers, 4 Carbon / Fuel Factory, 4 Oil Refineries, 1 coal power station/ FreeSlot


Bounding Box = 20x20 = 400 Tiles


Minimum Area = 360 Tiles


Space Efficiency = 90%

Carbon (Tycoons)

Carbon

Carbon tycoon kavselj 6 Oil Drillers, 2 Carbon Factory, 2 Oil Refineries, 1 Coal Mine or 2 Rotary Excavators

Bounding Box = 14x16 = 224 Tiles


Minimum Area = 172 Tiles


Space Efficiency = 77%


Requires level 3 Depot

Carbon (Tycoons)

Carbon

Carbon2 6 Oil Drillers, 2 Carbon Factory, 2 Oil Refineries

Bounding Box = 13x16 = 208 Tiles


Minimum Area = 172 Tiles


Space Efficiency = 83%

Carbon (Tycoons)

Carbon

Carbon petsucho

6 Oil Drillers, 2 Carbon Factories, 2 Oil Refineries, 2 Rotary Excavators


Bounding Box = 16x19 = 304 Tiles


Minimum Area = 252 Tiles


Space Efficiency = 83%


You can replace the 2 Rotary Excavators with 1 Coal Mine.

Rare Earth ElementsEdit

Rare-earth elements

Rare-earth elements

Layout ManganeseRareearthborer 8 Rare-earth borers, 4 Manganese Excavation Robots, 4 Marine Current Power Stations (or other similar sized stuctures. e.g. metal convertor, offshore defense)

Bounding Box = 20x20 = 400 Tiles


Minimum Area = 232 Tiles


Space Efficiency = 58%


Produces 12 excess energy.

Rare-earth elements


Rare-earth elements
Rare-earth elements layout

4 Manganese Excavation Robots, 8 Rare-earth borers, 4 Marine Current Power Stations


Bounding Box = 15x20 = 300 Tiles


Minimum Area = 268 Tiles


Space Efficiency = 89%


Produces 12 excess energy

Immunity DrinksEdit

Immunity Drinks

Immunity Drugs icon

Immunity drinks 4 General Farm Labs, 2 Coral breeders. ID Factories go on land.

Bounding Box = 18x22 = 396 Tiles


Minimum Area = 306 Tiles


Space Efficiency = 77%

Immunity Drinks

Immunity Drugs icon

ImmunityDrug Layout

ID Layout

4 General Farm Labs, 2 Coral breeders. ID Factories go on land.

Bounding Box = 18x18 = 324 Tiles


Minimum Area = 258 Tiles


Space Efficiency = 79%

Sokow Oil ProductionEdit

Sokow Oil Refineries

Vadim Sokow icon

TECH SokowOil 7

Bounding Box = 20x18 = 360 Tiles

Minimum Area = 306 Tiles

Space Efficiency = 85%

Sokow Oil Refineries

Vadim Sokow icon

Sokow13-2013-10-24-a

13 Sokow Drillers and Oil Refineries

Bounding Box = 32x18 = 576 Tiles

Minimum Area = 520 Tiles

Space Efficiency = 90.3 %

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