"The humans responsible for the construction are functioning perfectly. Impressive."
—F.A.T.H.E.R. 2.0 during Science Forum construction
The Science Forum is the monument of the Tech faction. Like its Eco and Tycoon counterparts, the Leisure Center and the Corporate Headquarters, the Science Forum will satisfy the need for community of residents even while construction is incomplete. Construction requires a reasonable supply of Tools (every stage), Goods#Concrete (first stage), Wood (second stage) and Carbon (final stage). In addition to this it also requires a quite large amount of Credits as well as Power to be maintained after it is completed.
When fully finished, the Science Forum will, unlike the other monuments (which have a limited influence radius), open up all building restrictions on the island. It will also provide for the building-based needs (community, activity, information, and participation) of all residences at the whole island. Note that this does not include the effects of Hospitals, Fire Stations, and Police Stations, and while it does satisfy the information need, it does not confer the bonuses associated with the active channel on the island (to get these bonuses, you must build additional Information Centers).
Not only that, but residents within the area of effect of the Science Forum do not suffer from the dissatisfied population effects as the result of an uprising and will continue as normal even while other services such as hospitals cease to function. This can be quite convenient if a Tycoon player has chosen to power the island with Nuclear Power and so may face occasional, short uprisings amongst the populace from time to time.
Once the Science Forum is constructed the player will begin to receive missions from F.A.T.H.E.R., the S.A.A.T. leader, in addition to the usual citizens or NPCs.
Also note that since the Science Forum doesn't provide delivery units it cannot allow construction of production buildings without depots.