FANDOM


Harbor DLC

Tycoon Ornamental BuildingsEco Ornamental BuildingsTech Ornamental Buildings
This page lists all Harbor ornamental buildings in the game, as well as their brief description, unlocking conditions, construction and maintenance costs. For other ornamental buildings see:

There is an achievement for constructing every Harbor Ornamental Buildings at least once:

  • SecAch "Harbour Master"

Note: All these buildings must be built in a harbor construction area.

Note: Some buildings require a DLC package

Also available within the Complete Edition.

Quay wallEdit

Quay Wall
QuaWall

Unlock: Tycoon or Eco Employees

Construction costs:Credits-icon20

Maintenance costs: N/A

Size: 2x2

Hitpoints: N/A

Description: A simple quay wall that defines the harbour.

Harbor DesignEdit

Container YardsEdit

LargeContainer 1 iconLargeContainer 2 iconLargeContainer 3 iconSmallContainer 1 iconSmallContainer 2 icon Unlock: Tycoon or Eco Employees (DLC required!)

Construction costs:Credits-icon300 (building) + 45 (quay wall) Building modules3

Maintenance costs: N/A

Size: 3x3

Hitpoints: 300

Description: Five stacks of containers for defining the harbor.

Harbour GateEdit

Harbor Gate

Harbor Gate icon Unlock: Tycoon or Eco Employees (DLC required!)

Construction costs:Credits-icon300 (building) + 45 (quay wall) Tools1 Building modules3

Maintenance costs: Energy-icon-1

Size: 3x3

Hitpoints: 300

Description: A yellow harbor gate with spotlights under it.

Cargo Conveyor BeltEdit

Cargo Conveyor Belt
Cargo Conveyor Belt icon

Unlock: Tycoon or Eco Employees (DLC required!)

Construction costs:Credits-icon300 (building) + 50 (quay wall) Tools2 Building modules3

Maintenance costs: Balance-icon-30 Energy-icon-1

Size: 3x4

Hitpoints: 300

Description: The Cargo Conveyor Belt carries cargo inside the quay wall to the stocks where it has to be.

LighthouseEdit

Lighthouse icon Unlock: Tycoon or Eco Executives or Researchers (DLC required!)

Construction costs:Credits-icon7500 (building) + 45 (quay wall) Tools10 Building modules20

Maintenance costs: Balance-icon-100 Energy-icon-25

Size: 3x3

Hitpoints: 300

Description: This lighthouse has a very special ability: it allows the player to change the time of day! In this way, it allows the player to make the game world more beautiful, by changing the time of day to Night, Dawn, Dusk, and Noon.

Achievement: SecAch "Light, dark and light again" (for using all of the lighthouse's functions for changing the times of day)

Start a Discussion Discussions about Ornamental Buildings (Harbor)

  • Harbor Buildings

    4 messages
    • and it sucks
    • I would probably enjoy the lighthouse a lot more, if buildings light up (apartment windows in residences, spotlights around depots and producti...

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.