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Modifications

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There's currently one large downloadable modification made for Anno 2070 and the first language pack is in progress.

Contents

Anno 2170 - A.R.R.C. (Advanced Research - Reformed Content) [v2.04]Edit

A.R.R.C.Bild2

A.R.R.C. is a complex modification for Anno 2070. The goal is to offer many alternatives, but not create elements too powerful. Create a lot of new buildings, research new upgrades and enjoy a better gaming experience.

New FeaturesEdit

This Mod adds many new changes into the gameplay:

  • Build over 30 new buildings like the Fusion Power Plant, the Nano Ozon-stabilizer, new production options and much more;
  • Build over 500 new variations of ornamental buildings on your island or harbor;
  • Build Habor cities in two different variants as regular or ornamental city;
  • Build new ships like Keto´s "Anaconda" or Trenchcoat´s "Fat Lady" and enjoy the increased ship limit;
  • Create trading routes with the new trading airport and its aircrafts;
  • Allow NPCs a resettlement with the new AI shipyard;
  • Discover over 400 new upgrades in the re-designed categories of the Academy;
  • Enjoy two different Iconpacks for your upgrades in "Iceblue" or "Colored";
  • Customize your cities with the new residence and public buildings using the new texturepack "Black Line";
  • Discover the new balancing system of all energy and ecobalance buildings as well as the new damage system of the military units.


News - Update 2.04 - 03.02.2013Edit

The most significant change is that the A.R.R.C. Mod is playable without the add-on now.
This means you can now use all changes in older savegames, scenarios, campaigns or world events, too.
Furthermore you will be able to build the new habor cities of Techs and their buildings in the texturepack "Black Line". You are now also able to build the new Crude Oil Power Plant. Also enjoy new upgrades, new ornamental buildings and much more!


More InformationEdit

--Authors: NeoVanAlemania and Mansioncrafter

Translation to Portuguese-BREdit

I've been working on a translation of all of the engX.rda and addon_engX.rda localization files to portuguese (brazillian) for my wife to play. Since I'm doing it with care and interest, I thought I'd make it public in case somebody else is interested. I'm starting with what shows up most often: interface and GUID's. Then I'll try to translate the campaign chapters (for my wife) and then proceed to the continuous games.

If there is enough interest who knows maybe I can get her to do E.V.E.N.E.S.' voice acting. :P That's her name. It's also E.V.E.'s new name in this portuguese version: Entidade Virtual de Enfoque Narrativo e Empenho Sistemático. :D

VBMeireles (talk) 14:59, April 29, 2013 (UTC)

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