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Sawmill and lumberjacking unit. | ||||
Construction Cost | 400 · 1 · 2 | |||
Maintenance Cost | -3 · -5 · -2 | |||
Size | 3x3 | |||
Hitpoints | 1000 | |||
Produces | ||||
Unlock | 1 Eco Employee |
The Sawmill is a building used to gather Wood from the island's Forests. After construction, it will harvest the trees within its influence area (trees reachable by the Sawmill are highlighted), producing one unit of Wood per tree cut down. Without replenishing the surrounding resources, the Sawmill will stop production after the last available tree is cut down.
The Tree Nursery is the natural counterpart to the Sawmill and is needed to replenish the nearby Forest. One Tree Nursery can support up to 4 Sawmills.
Ornamental trees can also be harvested for lumber. The nursery takes some time for the trees to mature, so production can be started immediately by planting a few trees.
Sawmills are affected by Ecobalance, and are vulnerable to pollution.
Production Chains Utilizing this Building[]
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1850 · -30 · -10 · -12 5 · 12 | |||||||||
Tree Nursery 1 @ 100% |
Sawmill 4 @ 100% | ||||||||
Layouts Utilizing this Building[]
2 Tree Nurseries, 4 Sawmills Bounding Box = 12x14 = 168 Tiles Minimum Area = 74 Tiles
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2 Tree Nurseries, 9 Sawmills Bounding Box = 16x18 = 288 Tiles Minimum Area = Tiles
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Upgrades[]
These upgrades aren't researchable; you have to find / buy them.