Anno 2070 Wiki
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Introduction[]

This page contains a list of building layouts for Eco production buildings.

Vegetables are separately listed as they are used in the production of Health Food and Pasta Dishes.

Some other things are yet missing, as there isn't really a layout for them. Primarily resource extraction that is based on mines and productions like Microchips which are usually included in the building plans for the corresponding good.

Goods needed to satisfy needs[]

Tea[]

Layout

Information
TeaOptimal1
No Title

Space Efficiency

90% (14 Farms)

Minimum Area

862

Utilized Area

24 * 40 (960)

Additional Information

Because the left and right sides are symmetrical, 90% space efficiency can be maintained by only building one half of it initially.

ECO Tea 10
No Title

Space Efficiency

90% (10 Farms)

Minimum Area

602

Utilized Area

28 * 24 (672)

Tea Chain 6
> Screenshot Version <
No Title

Space Efficiency

85.5% (6 Farms)/90% (if free spaces are filled)

Minimum Area

342

Utilized Area

20 * 20 (400)

Tea Chain 7
> Screenshot Version <
No Title

Space Efficiency

85.5% (6 Farms)/88.5% (if free spaces are filled)

Minimum Area

342

Utilized Area

20 * 20 (400)

Additional Information

Free space of 4 * 3 for one production building

Tea Chain
No Title

Space Efficiency

89% (8 Farms)

Minimum Area

456

Utilized Area

32 * 16 (512)

Tea X16
No Title

Space Efficiency

91% (4 Farms)

Minimum Area

4 * 4 * 4 * 4 + 3 * 3 * 4 (292)

Utilized Area

292 + 16 + 8 + 4 (320)

Additional Information

Shown 4 farms to show how they fit together

Tea-6-2013-1-14-a-v3
No Title

Space Efficiency

89% (6 Farms)

Minimum Area

342

Utilized Area

24 * 16 (384)

Additional Information

Symmetrical or Non-Symmetrical with Roads to south.

Teas06-2013-11-01-a
No Title

Space Efficiency

89% (6-14 Farms)

Minimum Area

Utilized Area

32 * 12 (384), 32 * 20 (640), 32 * 28 (896)

Additional Information

When you've unlocked Level 3 Depot, go to Phase 2. You can spam phase 1 layout, if you need to build many Level 1 Depots instead of a few of Level 3 Depots.

Plot 10 13 1
No Title

Space Efficiency

89% (10 Farms)

Minimum Area

570

Utilized Area

40 * 16 (640)

Tea 12
No Title

Space Efficiency

81% (12 Farms)

Minimum Area

684

Utilized Area

29 * 29 (841)

Tea pedrocarvalho improved n
No Title

Space Efficiency

83% (15 Farms)

Minimum Area

855

Utilized Area

32 * 32 (1024)

Additional Information

Includes 4 Depots, and each serves 4 Tea farms, except one (top left, only 3 farms).

Some Tea fields can still be push inwards to provide space on the outside.

Minimal distance from farms to Depot.

Tea93%
No Title

Space Efficiency

89% (6 Farms)

Minimum Area

342

Utilized Area

32 * 12 (384)

Additional Information

6 Tea Farms, Level 1 Depot).

Highly space-efficient, though complicated.

Anno Tea Field
No Title

Space Efficiency

64% (28 Farms)

Minimum Area

1596

Utilized Area

50 * 50 (2500, more than a single Depot)

Additional Information

Add extra Depots shown in the pic, to increase production

Vegetables[]

Layout Information
ECO Farmhouse 8
No Title

Space Efficiency

90.2% (8 Farms)

Minimum Area

552

Utilized Area

34 * 18 (612)

Additional Information

Based on 6-Farm layout by NeoVanAlemania

Ghoulie vegetables
No Title

Space Efficiency

84% (4 Farms)

Minimum Area

276

Utilized Area

22 * 15 (330)

4 veg farms 26x12
No Title

Space Efficiency

88% (4 Farms)

Minimum Area

276

Utilized Area

26 * 12 (312)

Additional Information

I find this one easier to remember because the fields form an even rectangular border

Vegetables Chain
No Title

Space Efficiency

92% (6 Farms)

Minimum Area

414

Utilized Area

25 * 18 (450)

Vege7--12-23
Vege10--12-23
No Title

Space Efficiency

96.6% (10 Farms)

Minimum Area

690

Utilized Area

34 * 21 (714)

Additional Information

Requires Level 3 Depot

Vegatables Layout depot update
No Title

Space Efficiency

90% (36 Farms)

Minimum Area

2504

Utilized Area

62 * 45 (2790)

Additional Information

Depot Update. is little bit a smaller too.

Vegetables Layout 03.ad
No Title

Space Efficiency

96% ((292 / 304) * 100%) (4 Farms)

Minimum Area

292 (5 * 4 * 4 * 3 + 4 * 3 * 3 + 4 * 4)

Utilized Area

305 (292 + 4 * 3 + 4 * (1 / 4))

Additional Information

Credits: 1360 Building Modules: 9 Tools: 11 Wood: 12 Maintenance: -25 Energy: -5 Eco-balance: -4

4 Layouts are shown to show how to fit them together. 1 tile is lost in total per layout when expanded One Level Depot handles one layout perfectly.

8Veggies
No Title

Space Efficiency

95.8% (8 Farms)

Minimum Area

552

Utilized Area

32 * 18 (576)

Additional Information

Requires Level 3 Depot

Initially 4 farms can be built, adding the other 4 when the Depot upgrade becomes available

Based on the 6-Farm layout by NeoVanAlemania

Health Food[]

This topic has three sub topics, one which has a full production chain and some more which have individual components.

Complex[]

Layout

Information

Complex Health Food Plantation Design
Health Food Plantation

Space Efficiency

91% (2 Rice Farms, 2 Health Food Factories, 4 Veg Farms)

Minimum Area

494

Utilized Area

27 * 20 (540)

Additional Information

Supplies 1350 Eco Employees or 1700 Eco Engineers or 2000 Eco Executives.

Created By The Purple Whale

ECO HFood 4ReqFarm
No Title

Space Efficiency

84.2% (4 Rice Farms, 4 Health Food Factories, 8 Offsite Farmhouses)

Minimum Area

404

Utilized Area

24 * 20 (480)

4rice-4health-1free-5x4-adaptable
No Title

Space Efficiency

92% (4 Rice Farms, 4 Health Food Factories + 5 * 4 slot + 8 Offsite Farmhouses)

88% if only using 4 Rice Farms + 4 Health Food Factories.

Minimum Area

440

Utilized Area

24 * 20 (480)

Additional Information

Based on above layout, but more condensed.

Two health factories (leftmost and rightmost) can be replaced with 3 * 6 factories... or up to all four heath factories can be replaced by 3 * 5 factories (such as Steelworks) w/ minor road change... or some combination of the two.

ECO HFood 5
No Title

Space Efficiency

91% (10 Vegetable Farms, 5 Rice Farms, 5 Health Food Factories)

Minimum Area

1275

Utilized Area

36 * 39 (1404)

Healthfood1
Healthfood2
No Title

Space Efficiency

87.7% - 91.2% (4-8 Vegetable Farms, 2-4 Health Food Factories)

Minimum Area

300-600

Utilized Area

(342-666)

Additional Information

Usually, Vegetable and Rice seeds tend to be spread out across multiple Islands. Therefore, I propose a solution to those who don't use seeds.

P.S.: In the first layout, the 4 * 3 space can be switched with any Vegetable Field, but it would be wise to make sure it has road connection.

P.S.: All shown roads are necessary.

P.S.: All Depots can be Level 1.

Healthy food mk2
No Title

Space Efficiency

92% (4 Vegetable Farms, 2 Rice Farms, 2 Health Food Factories)

Minimum Area

478

Utilized Area

26 * 20 (520)

Additional Information

Deleted my version, this version far superior. Thanks! -Kin37ix

Health petsucho
No Title

Space Efficiency

88% (4 Vegetable Farms, 2 Rice Farms, 2 Health Food Factories)

Minimum Area

486

Utilized Area

25 * 22 (550)

Layout Health Food
No Title

Space Efficiency

70% (4 Vegetable Farms, 2 Rice Farms, 2 Health Food Factories)

Minimum Area

478

Utilized Area

38 * 18 (684)

Layout Health Food Combined
No Title

Space Efficiency

% ()

Minimum Area

Utilized Area

()

Additional Information

Same as the above layout, except with four of the layouts combined, to show how they fit together.

Healthfoodquadra
No Title

Space Efficiency

74% (8 Vegetable Farms, 4 Rice Farms, 4-5 Health Food Factories.)

Minimum Area

956

Utilized Area

34 * 38 (1292)

Additional Information

My quadrant-penta healthy food farms idea: 8 Vegetable Farms, 4 Rice Farms, 4-5 Health Food Factories.

Yes it takes a lot of space, but it works once finished. Remember to upgrade Depot to maximum possible Level, you can also start with building half of it then add second half when needed.

If you manage to get at least 120% productivity for your farms due to Eco-balance you can add fifth Health Food Factory.

Health food x2
Health Food x2

Space efficiency

95% (4 Farmhouses, 2 Rice Farms, 2 Health Food Factory)

Minimum area

478

Utilized area

28 * 18 (504)

Trivia

Requires Level 3 Depot. I dare you to find anything better.

Rice[]

Layout Information
Ricefarm fixed02
No Title

Space Efficiency

89% (4 Farms)

Minimum Area

356

Utilized Area

20 * 20 (400)

Rice1
No Title

Space Efficiency

93% (4 Farms)

Minimum Area

356

Utilized Area

12 * 32 (384)

Additional Information

Requires Level 3 Depot

7rice-1coffee
No Title

Space Efficiency

97% (7 Farms) + 1 coffee

Minimum Area

744

Utilized Area

24 * 32 (768)

Additional Information

Requires Level 3 Depot

The coffee could be replaced with a rice and leave a 4 * 4 gap.

However, if left unchanged, it goes well in conjunction with 7 coffee + 1 rice layout.

Communicators[]

Layout

Information

Complex Communicators Production Plant Design By The Purple Whale
Complex Communicators Production Plant

Space Efficiency

98%

Minimum Area

616 (28 * 22)

Utilized Area

604

Additional Information

Requires 10 Copper Mines and Sand Extractors

Costs 12 750 and uses 80 power

Supplies 11500 Eco Employees, 16000 Eco Engineers and 25000 Eco Executives

Designed By The Purple Whale

Chips and Communicators 1
No Title

Space Efficiency

% ()

Minimum Area

Utilized Area

()

Additional Information

An effective layout for Chips and Communicators. For this layout with 20 of each, you´ll also need 7 Sand Extractors and 10 Copper mines.

Eco-Communicators 7
No Title

Space Efficiency

80% (8 Chip Factories, 6 Electronics Factories)

Minimum Area

168

Utilized Area

14 * 15 (210)

Additional Information

For 100% production you will need 3 off-site Sand Extractors and 4 off-site Copper Mines.

Excess Chips Factories are for your Techies or Service Bots production.

Electro veryshort
Electro medium
Electro verylong
No Title

Space Efficiency

80-83.5% (7-19 Factories)

Minimum Area

Utilized Area

7 * 15 - 7 * 39 (105-273)

Additional Information

Simple Electronics Factories Layout

Very Short

7 Factory, 7 * 15 = 105 tiles, 80.0 %

Medium Long

11 Factory, 7 * 23 = 161, 81.9%

Very Long

19 Factory, 7 * 39 = 273, 83.5 %

Pasta Dishes[]

Layout Information
Pasta Chain
No Title

Space Efficiency

89% (2 Pasta Factories, 3 Wheat Farms, 2 Vegetable Farms, 1 Offsite Flour Mill)

Minimum Area

429

Utilized Area

24 * 20 (480)

Pasta1
No Title

Space Efficiency

93% (2 Pasta Factories, 3 Wheat Farms, 2 Vegetable Farms, 1 Offsite Flour Mill)

Minimum Area

429

Utilized Area

23 * 20 (460)

Pastas
No Title

Space Efficiency

93% (4 Pasta Factories, 6 Wheat Farms, 4 Vegetable Farms, 2 Offsite Flour Mills)

Minimum Area

858

Utilized Area

46 * 20 (920)

Additional Information

Requires Level 3 Depot

2 Depots needed for both coverage and to speed up the collection of goods.

Lower layout can be expanded to 8 grain farms or accommodate one extra pasta factory.

Wheat[]

Layout Information
Wmaster Grain Layout
No Title

Space Efficiency

91% (4 Farms)

Minimum Area

356

Utilized Area

28 * 14 (392)

Wheat pattern
No Title

Space Efficiency

90% (4 Farms)

Minimum Area

356

Utilized Area

22 * 18 (396)

Ghoulie grain 2
No Title

Space Efficiency

90%

Minimum Area

356

Utilized Area

22 * 18 (396)

Grain05-2013-10-28-a
No Title

Space Efficiency

90.2 % (5 Farms)

Minimum Area

445

Utilized Area

29 * 17 (493)

Grain06-2013-10-28-a
No Title

Space Efficiency

92.3 % (6 Farms)

Minimum Area

534

Utilized Area

34 * 17 (578)

Additional Information

Requires Level 3 Depot

Wheat
Grain06-2014-03-11
No Title

Space Efficiency

91% (6 Farms)

Minimum Area

534

Utilized Area

588

Additional Information

Requires Level 3 Depot / Not required ver.

6-Grain
No Title

Space Efficiency

91% to 87% (6 Farms)

Minimum Area

534/558 (with pasta factories)

Utilized Area

616

4 grain farms
Grain04-2013-10-28-a
No Title

Space Efficiency

91% (4 Farms)

Minimum Area

356

Utilized Area

26 * 15 (390)

8 grain farms
No Title

Space Efficiency

94.2% (8 Farms)

Minimum Area

712 (89 * 8)

Utilized Area

756 (36 * 21)

Additional Information

Requires Level 3 Depot for 4 outer farms.

Bio drinks[]

Complex[]

Layout Information
Bio Drinks lvl 3 corridor

Click image for HD (sorry it's so big)

Requires Level 3 Depots

Fruit Plantations and Dairy Farms Can be built in separate strips

Bio Drinks are a pain. There's really no way around it. They're big, awkward, and trying to position them efficiently without a Level 3 Depot is nigh on impossible. This is a novel solution which places Fruit Plantations in a 9 square wide strip, and Dairy farms in a 15 square wide strip.

This picture is not a set layout (there's no need to follow it exactly) it simply demonstrates some of the possible algorithms you will encounter when placing the farms in a corridor like this.

Please note: I have included Bio Drinks Factories in this layout. You can take them out as necessary to create more space for fields.

Layout Bio Drinks
No Title

Space Efficiency

70% (4 Fruit Plantations, 2 Dairy Farms, 2 Bio Drink Factories)

Minimum Area

742

Utilized Area

38 * 28 (1064)

Bio Drink
No Title

Space Efficiency

80% (8 Fruit Plantations, 4 Dairy Farms, 4 Bio Drink Factories)

Minimum Area

1484

Utilized Area

58 * 32 (1856)

Healthy drink mk2
No Title

Space Efficiency

88% (2 Fruit Plantations, 1 Dairy Farms, 1 Bio Drink Factory)

Minimum Area

371

Utilized Area

28 * 15 (420)

A3健康饮料=2
No Title

Space Efficiency

94% (4 Fruit Plantations, 2 Dairy Farms, 2 Bio Drink Factory)

Minimum Area

758

Utilized Area

30*27 (810)

Bio Drinks 34x24
No Title

Space Efficiency

91% (4 Fruit Plantations, 2 Dairy Farms, 2 Bio Drink Factories.)

Minimum Area

742

Utilized Area

34 * 24 (816)

Additional Information

Satisfies:


Fruit Plantation[]

Layout Information
Fruitplantation(edited)
No Title

Space Efficiency

78% (4 Farms)

Minimum Area

336

Utilized Area

18 * 24 (432)

Bio drinks layout
No Title

Space Efficiency

93.1% (4 Farms + 1 Bio drink)

Minimum Area

352

Utilized Area

18 * 21 (378)

Eco-Fruit Farms
No Title

Space Efficiency

92.9% (4 Farms + 2 Bio drink)

Minimum Area

368

Utilized Area

18 * 22 (396)

FruitPlantation Chain
No Title

Space Efficiency

88% (6 Farms)

Minimum Area

504

Utilized Area

30 * 19 (570)

Ghoulie fruits 2
Fruits04-2013-10-30
No Title

Space Efficiency

88% (4 Farms)

Minimum Area

336

Utilized Area

24 * 16 (384)

FruitPlantation
No Title

Space Efficiency

86% (8 Fruit)

Minimum Area

672

Utilized Area

27 * 29 (783)

Additional Information

Requires Level 3 Depot.

Fruits06-2013-10-30
No Title

Space Efficiency

N/A (6 Farms)

Minimum Area

N/A

Utilized Area

24 * 21 (504)

Additional Information

Put it close to harbor, Air Lifter (and Power) supplied from the harbor.

Fruitfarms
No Title

Space Efficiency

93.3%

Minimum Area

504

Utilized Area

540 (18 * 30)

Additional Information

Requires Level 3 Depot.

Dairy Farm[]

Layout Information
Dairyfarm
No Title

Space Efficiency

78% (4 farms)

Minimum Area

748

Utilized Area

30 * 32 (960)

Milk and drinks
No Title

Space Efficiency

83% - 88% (2 farms + 2 factories)

Minimum Area

374

Utilized Area

30 * 15 (450)

Dairy01
No Title

Space Efficiency

93.7% (6 farms + 4 microschip factories + 5 optional factories)

Minimum Area

1266

Utilized Area

30 * 45 (1350)

Additional Information

Minor expansion above.

3D Projector[]

Complex[]

Layout Information
Complex 3D Projector Production Plant By The Purple Whale-0
Complex 3D Projector Production Plant

Space Efficiency

94%

Minimum Area

27 * 24 (648)

Utilized Area

612

Additional Information

Requires 8 on-shore Projector Plants

Supplies 6000 Eco Executives

Designed By The Purple Whale

Service Bots[]

Complex[]

Layout Information
Service Bots Layout
Multiple (in case you ever need them ;)
No Title

Space Efficiency

94% (4 Corn Farms, 2 Biopolymer Factories, 1 Chip Factory, 2 Robot Factories. 2 offsite Aquafarms, 0.5 offsite Copper Mine, 0.5 offsite Sand Extractor)

Minimum Area

768

Utilized Area

36 * 24 (816)

Biopolymers[]

Layout Information
Biopolymers layout
No Title

Space Efficiency

94.9% (4 Corn Farms, 2 Biopolymer factories, 2 off-site Aquafarms)

Minimum Area

746

Utilized Area

708

Corn Farm[]

Layout Information
CornBox
No Title

Space Efficiency

89% (2 farms)

Minimum Area

342

Utilized Area

24 * 16 (384)

Cornfarm
No Title

Space Efficiency

89% (2 farms)

Minimum Area

342

Utilized Area

24 * 16 (384)

Corn farms
No Title

Space Efficiency

84% (4 farms)

Minimum Area

684

Utilized Area

24 * 34 (816)

Corns05-2013-10-29-a
No Title

Space Efficiency

95.0 % (5 farms)

Minimum Area

855

Utilized Area

30 * 30 (900)

Additional Information

Requires Level 3 Depot.

Lvl3 4x corn
No Title

Space Efficiency

95% (4 farms)

Minimum Area

684

Utilized Area

24 * 30 (720)

Additional Information

Requires Level 3 Depot.

Production layouts for resources[]

Building Modules[]

Layout Information
Buildinglayout
No Title

Space Efficiency

83.3% (4 quarries + 4 smelters)

Minimum Area

180 + 16 (for Depot)

Utilized Area

18 * 12 (216)

Building modules eco small
No Title

Space Efficiency

86% (4 quarries + 4 smelters)

Minimum Area

180

Utilized Area

19 * 11 (209)

BuildingModules Eco Small
No Title

Space Efficiency

83% (4 Basalt Quarries, 4 Smelters)

Minimum Area

180

Utilized Area

18 * 12 (216)

Eco building modules 94percent
No Title

Space Efficiency

87% (4 Basalt Quarries, 4 Smelters)

Minimum Area

180

Utilized Area

16 * 13 (208)

Building modules eco small2
No Title

Space Efficiency

70% (4 quarries + 4 smelter)

Minimum Area

180

Utilized Area

16 * 16 (256)

Eco-Basalt Square
No Title

Space Efficiency

85.7% (4 Basalt Quarries, 4 Smelters)

Minimum Area

180

Utilized Area

15 * 14 (210)

A0建筑模块=6
No Title

Space Efficiency

93% (6 Basalt Quarries, 6 Smelters)

Minimum Area

286

Utilized Area

28*11 (308)

Building modules eco large
No Title

Space Efficiency

63% (8 quarries + 8 smelter)

Minimum Area

360

Utilized Area

24 * 24 (576)

Basalt08-2013-12-05-a
No Title

Space Efficiency

85.7% (8 quarries + 8smelter)

Minimum Area

360

Utilized Area

21 * 20 (420)

Plot 10 15 1
No Title

Space Efficiency

90 % (9 quarries + 9 smelter)

Minimum Area

405

Utilized Area

25 * 18 (450)

Additional Information

Only 1 Quarry (bottom left) is isolated from Depot.

Basalt12-2013-12-04-b
No Title

Space Efficiency

90.0 % (12 smelters)

Minimum Area

540

Utilized Area

40 * 15 (600)

Basalt18-2013-12-02
No Title

Space Efficiency

90.0 % (18 smelters)

Minimum Area

810

Utilized Area

30 * 30 (900)

Advance bastalt
No Title

Space Efficiency

56% (20 Basalt Crushers, 20 Smelters, 40 basalt Quarries)

Minimum Area

1600

Utilized Area

40 * 40 (1600)

Additional Information

You won't need more. Takes up a whole Depot radial area.

based on ZachShneider designs, I just made it more extreme. It does work, but will break down a lot and E.V.E will let you know, sounding unsettling like Navi from Zelda


Tools[]

Layout Information
Screenshot0157
No Title

Space Efficiency

% ()

Minimum Area

Utilized Area

()

Additional Information

Requires three separate mining sites

Site A: 1 Depot, 1 Coal mine

Site B (2x): 1 Depot, 1 Iron Smelter, 2 Tools Workshops, 1 Iron Ore Mine, 2 tiles of road

For Weapons, replace 2 Tools Workshops with 1 Weapons Factory

Wood[]

Layout Information
Wood ecos
No Title

Space Efficiency

88% (4 Saw Mills, 2 Tree Nurseries)

Minimum Area

74

Utilized Area

12 * 14 (168)

Sawmills-9-2013-1-04-a
No Title

Space Efficiency

?? (2 Nurseries, 9 Saw Mills)

Minimum Area

Utilized Area

16 * 18 (288)

Additional Information

If due to bad Eco-balance your Nursery cannot take care of all 9 sawmills, you may stop the blue colored sawmill (bottom middle one).

Reminder :Sleeping sawmill costs no credit.

Solar Tower[]

Layout Information
Anno 2070 Tiled Solar Panel Design By The Purple Whale
Tiled Solar Panel Farm

Space Efficiency

1 row when not infinitely long - 83% (Recommended)

Infinitely in every direction - 98%
2 rows infinitely long - 96%
1 row infinitely long - 85%
2 rows when not infinitely long - 60%
Just 1 farm - 79%

Minimum Area

For one row - 12 * n * 21 where n is the number of solar farms on a row e.g 504 for 2 in a row - (12 * 2 * 21)

For two rows - Similarly 12 * n * 42 where n is the number of solar farms on a row e.g 1008 for 2 in a row - (12 * 2 * 42)

Utilized Area

73 per Solar Farm (1 Solar Tower & 4 Solar Panels)

Additional Information

This farm can be stacked infinitely in every direction.

Be mindful of general construction and specifically Up/down tileability as deports need to be built.

I recommend building a one row tiled farm as this is the best mix of efficiency and space taken up, remember you can't build an infinitely long farm.

Created By The Purple Whale

Single Solar Panel Design By The Purple Whale
Single Solar Panel Farm

Space Efficiency

75%

Minimum Area

289 (17 * 17)

Utilized Area

217

Additional Information

I would recommend you only use this design if you are creating this as a one off as the previous tiled design is much better in almost very regard.

Designed By The Purple Whale

Solar04-2013-12-04-a
No Title

Space Efficiency

N/A %

Minimum Area

N/A

Utilized Area

N/A

Additional Information

Build 2 of 3 * 4 factories or 1 of Ozone Maker Station in the space.

Others[]

Layout Information
Eco Farms Grid Layouts
No Title

Space Efficiency

% ()

Minimum Area

Utilized Area

()

Additional Information

All Eco farms in grid layout.

Intended for grid layout users.

All 70%-90% efficient.

Do not mix different farm types like shown here.

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