The Corn Farm is an Eco Building which produces Corn. These farms require the Corn fertility and, like all Eco farms, it is greatly affected by high or low ecobalance. Corn is processed with Algae into Biopolymers, which are a necessary component in the production of Service Bots, and in the Deep Ocean expansion Bionic Suits. Because its only use is to facilitate the production of the highest quality lifestyle goods, corn is not necessary until the very latest stages of development for Eco societies.
Production Chains Utilizing this Building[]
Eco[]
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8850 · -725 · -114 · -48 72 · 86 · 92 · 72 | |||||||||
Sand Extractor 1 @ 33% |
Chip Factory 1 @ 100% |
Robot Factory 2 @ 100% | |||||||
Copper Mine 1 @ 50% | |||||||||
Corn Farm 4 @ 100% |
Biopolymer Factory 2 @ 100% | ||||||||
Aquafarm 2 @ 100% |
- The Chip Factory running at 100% (and its suppliers) can be replaced by an Electronics Recycler running at 66%.
- The total energy consumption is split between land and seafloor: -108 / -6
Tech[]
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10500 · -470 · -131 · -37 115 · 85 · 28 · 20 · 29 | |||||||||
Metal Converter 1 @ 100% |
Hydraulic Plant 1 @ 100% |
Bionics Factory 1 @ 100% | |||||||
Oxidation Facility 1 @ 100% | |||||||||
Corn Farm 2 @ 100% |
Biopolymer Factory 1 @ 100% | ||||||||
Aquafarm 1 @ 100% |
- The Electrolyte Cells made by the Oxidation Facility, are made by 2 products (Lithium and Omega Acids). See below.
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3000 · -120 · -41 · -8 26 · 26 · 24 · 28 · 26 | |||||||||
Lithium Production Facility 2 @ 100% |
Oxidation Facility 1 @ 100% | ||||||||
Fat Factory 2 @ 100% | |||||||||
- This a part of the Bionic Suits production chain.
- Note that costs of the Oxidation Facility are counted 2 times.
Layouts Utilizing this Building[]
Corn Farm |
2 Corn Farms Bounding Box = 24x16 = 384 Tiles Minimum Area = 342 Tiles
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Corn Farm |
2 Corn Farms Bounding Box = 24x16 = 384 Tiles Minimum Area = 342 Tiles
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Corn Farm |
4 Corn Farms Bounding Box = 24x34 = 816 Tiles Minimum Area = 684 Tiles
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Corn Farm |
4 Corn Farms Bounding Box = 24x30 = 720 Tiles Minimum Area = 684 Tiles
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