FANDOM


Microchips Chip Factory Eco SAAT logos
ChFac
Construction Cost Credits-icon500 · Building modules 1 · Tools 6
Maintenance Cost Ecobal-icon -4 ·  Balance-icon -10 · Energy-icon -2
Size 3x4
Hitpoints 1000
Produces Microchips from Copper Sand
Unlock 600 Eco Employees / 1 Researcher
The Chip Factory is both a Tech Building and an Eco Building that produces Microchips from Copper and Sand.

The Microchips produced are necessary for Tech research and Neuroimplants as well as Eco Communicators and Service Bots. One Sand Extractor produces enough sand for 3 Chip Factories, while one Copper Mine produces enough material for two Chip Factories. One Chip Factory is capable of supplying a single Electronics Factory.

The Electronics Recycler is a building which is able to produce microchips under water. However, you need the Deep Ocean expansion if you want to build one.

Production Chains Utilizing this BuildingEdit

EcoEdit

Communicator Communicators
Using Chip Factory
Eco logo
Credits-icon 1750  · Balance-icon -95  · Energy-icon -16  · Ecobal-icon -20
Building modules 5 · Tools 20 · Wood 6
Sand
Sand Extractor
1 @ 66%
Cflow-D Microchips
Chip Factory
2 @ 100%
Cflow-E Communicator
Electronics Factory
2 @ 100%
Copper
Copper Mine
1 @ 100%

  • Two Microchips production chains go ideally with one Glass production chain to fully exhaust one Sand Extractor.
  • Be aware of the not-100% Sand Extractor.


Service bots Service Bots
Using Chip Factory
Eco logo
Credits-icon 8850  · Balance-icon -725  · Energy-icon -114  · Ecobal-icon -48
Building modules 72 · Tools 86 · Wood 92 · Glass 72
Sand
Sand Extractor
1 @ 33%
Cflow-D Microchips
Chip Factory
1 @ 100%
Cflow-A Service bots
Robot Factory
2 @ 100%
Copper
Copper Mine
1 @ 50%
Corn
Corn Farm
4 @ 100%
Cflow-D Biopolymers
Biopolymer Factory
2 @ 100%
Algae
Aquafarm
2 @ 100%

  • The total energy consumption is split between land and seafloor: -108 / -6

TechEdit

High-tech weapons High-Tech Weapons
Using Chip Factory
SAAT logo
Credits-icon 6150  · Balance-icon -140  · Energy-icon -22  · Ecobal-icon -27
Building modules 17 · Tools 36 · Carbon 6
Sand
Sand Extractor
1 @ 66%
Cflow-D Microchips
Chip Factory
2 @ 100%
Cflow-A High-tech weapons
High-Tech Weapons Factory
1 @ 100%
Copper
Copper Mine
1 @ 100%
Iron Ore
Iron Ore Mine
1 @ 100%
Cflow-D Iron
Iron Smelter
1 @ 100%
Coal
Coal Mine
1 @ 50%



Neuroimplants Icon Neuroimplants
Using Chip Factory
SAAT logoDeepOceanOverlay
Credits-icon 4050  · Balance-icon -170  · Energy-icon -40  · Ecobal-icon -8
Building modules 23 · Tools 30 · Carbon 7
Sponges Icon
Sponge Farm
2 @ 100%
Cflow-B Neuroimplants Icon
Cybernetic Factory
2 @ 100%
Sand
Sand Extractor
1 @ 33%
Cflow-D Microchips
Chip Factory
1 @ 100%
Copper
Copper Mine
1 @ 50%

  • The total energy consumption is split between land and seafloor: -6 / -34

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